Arcane Baseball

Build the player.Not just the swing.

Arcane is a player-development system. Coaching, measurement and a development history that follows the player — connected in one place instead of scattered across four. Built in Columbia, South Carolina.

Why Arcane

Development is fragmented. The player carries the pieces.

Lessons happen in one place. Numbers get measured somewhere else. The off-season program comes from a third. Video sits on a phone until the phone fills up. Each piece can be good on its own, and none of them talk to each other — so the record of how a player actually developed thins out year by year until nobody can say what worked.

Arcane is being built to hold those pieces together, around the player.

01

Coaching

Coaches who know the player, the plan and what changed since last month — not a drill list handed out cold.

02

Measurement

Ball flight, bat speed, velocity and times, measured on the same equipment every session so the numbers can be compared to each other.

03

History

Sessions, programs and measurements kept over time, so progress is something you can look back through rather than something you remember.

04

Ownership

The player has their own profile and their own training. The work belongs to them, and so does the record of it.

The proving ground

Built in Columbia.
Designed to go anywhere.

Every part of this system was built in a training facility in Columbia, South Carolina, with players in the building — not drawn up in the abstract. If something does not survive contact with a real session, it does not stay.

The facility is where Arcane is proved. The platform is how it travels: a player's profile, program and history are reachable from anywhere, which means the work does not stop at the door.

The people

Who built it

Bryan Anderson

Founder & Head Coach

Bryan spent 11 years as a professional catcher, in the St. Louis Cardinals, Chicago White Sox and Oakland Athletics organizations. In 2018 he spent a year coaching in the Boston Red Sox minor league system.

A decade of catching is a decade spent studying hitters from the best seat on the field — what they were trying to do, and what separated the ones who kept moving up. Arcane is built on that vantage point.

Bailey Hodges

Speed & Agility Coach

Bailey runs Arcane's speed and agility work. He was a collegiate athlete at Ferrum College, where he graduated Summa Cum Laude with a B.S. in Business Administration and minors in Coaching and Exercise Science, and he holds an M.S. in Sports Management from Florida State University.

At Florida State his experience included work with the Rising Spear NIL Collective and exposure to collegiate strength and performance environments. At Arcane he builds the athleticism underneath the baseball skill — acceleration, change of direction and the movement quality that shows up in a 60 and on the bases.

The home of Arcane

Columbia, South Carolina

A training space built for measured work: four cages, machine work at game speed, and the equipment to tell a player what actually happened rather than what it felt like.

FourCages
100 mphMachine velocity
HitTraxBall-flight tracking
RadarIn every cage

Real development

What gets measured, and what gets built

Development is only real if it can be seen over time. These are the areas Arcane trains and tracks for every player in the program — measured the same way each session, so a number in March means something next to a number in September.

Throwing

Arm care, long toss, pull-downs, bullpens and recovery, programmed and logged as a season rather than a drill.

Bat speed & exit velocity

Contact quality measured on the same equipment every session, so a change in the swing shows up as a change in the ball.

Speed

Acceleration, change of direction and 60-yard work, timed and re-timed across a training block.

Strength

Programmed lifting that supports the on-field work, tracked alongside it instead of in a separate notebook.

Training history

Every session a player completes stays on their profile — what was worked, when, and what it produced.

Progress over time

The point of measuring is comparison. A player and their coach can look back across months, not just at today.

Where to go next

Start here